This past weekend, James Chen and I were given the opportunity to play with the new Ultra Street Fighter 4 character, Decapre, in order to be able to commentate the match that Combofiend played with her at the end of Final Round. In my last post I covered our experiments with Blanka, Dan, Dhalsim, Dictator/MBison,...

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At Final Round 17 this past weekend, James Chen and I took the opportunity to experiment quite a bit with Ultra Street Fighter 4. We experimented most with Blanka, Dan, Dhalsim, Dictator/MBison, Elena, Guile, Hakan, Hugo, T.Hawk, Zangief, and the new character Decapre. In this post I’ll run through our findings for all but Decapre...

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Stream Monsters, Inc.

February 5, 2014 | 44 Comments

Over the past few years, I’ve been meeting lots and lots of new people at various events around the country, people who have become fans of the Fighting Game Community only recently.  I love meeting them and hearing how much they enjoy watching Fighting Game events and how passionate they are about the players and...

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Hey, everyone. First of all, disclaimer: the chances for a Marvel patch are still likely slim to none, so this is all for funsies speculation theory fighter fantasy league in our dreams talk only. Seriously, no matter what Capcom said at the San Diego Comic Con panel, I would advise to live life believing no...

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Super Street Fighter IV AE201X: Cammy Changes

April 18, 2013 | 1 Comments

With Cammy having gone up for review on Capcom’s new Street Fighter IV balance attempt, I’ve had a few people ask me what I’d do to change Cammy. I have lots of ideas, most that are just simply crazy and probably too wild to ever see the light of day, but I figure I’d jot...

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If you haven’t heard, Capcom recently announced that they will be making another patch update to the Street Fighter IV series.  While this may seem like overkill to many people, this being the 5th version of the game, I think it’s fantastic, and ushers in the new era of competitive Fighting Games as a true...

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UMvC3: In Search Of An Anchor

March 28, 2013 | 11 Comments

I’ve recently been trying to think really outside the box for my UMvC3 team.  Currently, I’m using Felicia, Doom (Beam), and Strider (Vajra) and it probably is the best team you can create for a Felicia-based team (even @JayViscant seems to agree). However, I’m starting to wonder if that team really IS the best you...

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Street Fighter IV: Fixing the Unblockables

March 22, 2013 | 10 Comments

In case you haven’t seen recently, Capcom has announced (via the ever so charasmatic Combofiend) that they are planning to create a new balance patch to Super Street Fighter IV: AE 2012.  And this time, they are taking user feedback on how to tweak the characters.  While taking user feedback is a dangerous prospect, I’m...

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Last week’s live shows have now been made available as videos on demand on YouTube and as downloadable mp3s on Mediafire! In First Attack, James discussed one of the most important categories of moves in fighting games: the uppercut! You can find an audio-only mp3 version here. In Level 3 Focus, David talked about how you...

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Building a Community: A Conversation

March 7, 2013 | 22 Comments

(Photo taken from the Win Loss Gaming website) Had a very interesting conversation on Twitter yesterday with Glen “TehFamine” Swan (@TehFamine).  It was a debate about what course of actions smaller Fighting Game Communities can to gain more exposure.  The debate basically was between the ideas that the communities themselves need to step their games...

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